Files
openclaw/src/acp/control-plane/runtime-cache.test.ts
Onur Solmaz a7d56e3554 feat: ACP thread-bound agents (#23580)
* docs: add ACP thread-bound agents plan doc

* docs: expand ACP implementation specification

* feat(acp): route ACP sessions through core dispatch and lifecycle cleanup

* feat(acp): add /acp commands and Discord spawn gate

* ACP: add acpx runtime plugin backend

* fix(subagents): defer transient lifecycle errors before announce

* Agents: harden ACP sessions_spawn and tighten spawn guidance

* Agents: require explicit ACP target for runtime spawns

* docs: expand ACP control-plane implementation plan

* ACP: harden metadata seeding and spawn guidance

* ACP: centralize runtime control-plane manager and fail-closed dispatch

* ACP: harden runtime manager and unify spawn helpers

* Commands: route ACP sessions through ACP runtime in agent command

* ACP: require persisted metadata for runtime spawns

* Sessions: preserve ACP metadata when updating entries

* Plugins: harden ACP backend registry across loaders

* ACPX: make availability probe compatible with adapters

* E2E: add manual Discord ACP plain-language smoke script

* ACPX: preserve streamed spacing across Discord delivery

* Docs: add ACP Discord streaming strategy

* ACP: harden Discord stream buffering for thread replies

* ACP: reuse shared block reply pipeline for projector

* ACP: unify streaming config and adopt coalesceIdleMs

* Docs: add temporary ACP production hardening plan

* Docs: trim temporary ACP hardening plan goals

* Docs: gate ACP thread controls by backend capabilities

* ACP: add capability-gated runtime controls and /acp operator commands

* Docs: remove temporary ACP hardening plan

* ACP: fix spawn target validation and close cache cleanup

* ACP: harden runtime dispatch and recovery paths

* ACP: split ACP command/runtime internals and centralize policy

* ACP: harden runtime lifecycle, validation, and observability

* ACP: surface runtime and backend session IDs in thread bindings

* docs: add temp plan for binding-service migration

* ACP: migrate thread binding flows to SessionBindingService

* ACP: address review feedback and preserve prompt wording

* ACPX plugin: pin runtime dependency and prefer bundled CLI

* Discord: complete binding-service migration cleanup and restore ACP plan

* Docs: add standalone ACP agents guide

* ACP: route harness intents to thread-bound ACP sessions

* ACP: fix spawn thread routing and queue-owner stall

* ACP: harden startup reconciliation and command bypass handling

* ACP: fix dispatch bypass type narrowing

* ACP: align runtime metadata to agentSessionId

* ACP: normalize session identifier handling and labels

* ACP: mark thread banner session ids provisional until first reply

* ACP: stabilize session identity mapping and startup reconciliation

* ACP: add resolved session-id notices and cwd in thread intros

* Discord: prefix thread meta notices consistently

* Discord: unify ACP/thread meta notices with gear prefix

* Discord: split thread persona naming from meta formatting

* Extensions: bump acpx plugin dependency to 0.1.9

* Agents: gate ACP prompt guidance behind acp.enabled

* Docs: remove temp experiment plan docs

* Docs: scope streaming plan to holy grail refactor

* Docs: refactor ACP agents guide for human-first flow

* Docs/Skill: add ACP feature-flag guidance and direct acpx telephone-game flow

* Docs/Skill: add OpenCode and Pi to ACP harness lists

* Docs/Skill: align ACP harness list with current acpx registry

* Dev/Test: move ACP plain-language smoke script and mark as keep

* Docs/Skill: reorder ACP harness lists with Pi first

* ACP: split control-plane manager into core/types/utils modules

* Docs: refresh ACP thread-bound agents plan

* ACP: extract dispatch lane and split manager domains

* ACP: centralize binding context and remove reverse deps

* Infra: unify system message formatting

* ACP: centralize error boundaries and session id rendering

* ACP: enforce init concurrency cap and strict meta clear

* Tests: fix ACP dispatch binding mock typing

* Tests: fix Discord thread-binding mock drift and ACP request id

* ACP: gate slash bypass and persist cleared overrides

* ACPX: await pre-abort cancel before runTurn return

* Extension: pin acpx runtime dependency to 0.1.11

* Docs: add pinned acpx install strategy for ACP extension

* Extensions/acpx: enforce strict local pinned startup

* Extensions/acpx: tighten acp-router install guidance

* ACPX: retry runtime test temp-dir cleanup

* Extensions/acpx: require proactive ACPX repair for thread spawns

* Extensions/acpx: require restart offer after acpx reinstall

* extensions/acpx: remove workspace protocol devDependency

* extensions/acpx: bump pinned acpx to 0.1.13

* extensions/acpx: sync lockfile after dependency bump

* ACPX: make runtime spawn Windows-safe

* fix: align doctor-config-flow repair tests with default-account migration (#23580) (thanks @osolmaz)
2026-02-26 11:00:09 +01:00

63 lines
2.1 KiB
TypeScript

import { describe, expect, it, vi } from "vitest";
import type { AcpRuntime } from "../runtime/types.js";
import type { AcpRuntimeHandle } from "../runtime/types.js";
import type { CachedRuntimeState } from "./runtime-cache.js";
import { RuntimeCache } from "./runtime-cache.js";
function mockState(sessionKey: string): CachedRuntimeState {
const runtime = {
ensureSession: vi.fn(async () => ({
sessionKey,
backend: "acpx",
runtimeSessionName: `runtime:${sessionKey}`,
})),
runTurn: vi.fn(async function* () {
yield { type: "done" as const };
}),
cancel: vi.fn(async () => {}),
close: vi.fn(async () => {}),
} as unknown as AcpRuntime;
return {
runtime,
handle: {
sessionKey,
backend: "acpx",
runtimeSessionName: `runtime:${sessionKey}`,
} as AcpRuntimeHandle,
backend: "acpx",
agent: "codex",
mode: "persistent",
};
}
describe("RuntimeCache", () => {
it("tracks idle candidates with touch-aware lookups", () => {
vi.useFakeTimers();
try {
const cache = new RuntimeCache();
const actor = "agent:codex:acp:s1";
cache.set(actor, mockState(actor), { now: 1_000 });
expect(cache.collectIdleCandidates({ maxIdleMs: 1_000, now: 1_999 })).toHaveLength(0);
expect(cache.collectIdleCandidates({ maxIdleMs: 1_000, now: 2_000 })).toHaveLength(1);
cache.get(actor, { now: 2_500 });
expect(cache.collectIdleCandidates({ maxIdleMs: 1_000, now: 3_200 })).toHaveLength(0);
expect(cache.collectIdleCandidates({ maxIdleMs: 1_000, now: 3_500 })).toHaveLength(1);
} finally {
vi.useRealTimers();
}
});
it("returns snapshot entries with idle durations", () => {
const cache = new RuntimeCache();
cache.set("a", mockState("a"), { now: 10 });
cache.set("b", mockState("b"), { now: 100 });
const snapshot = cache.snapshot({ now: 1_100 });
const byActor = new Map(snapshot.map((entry) => [entry.actorKey, entry]));
expect(byActor.get("a")?.idleMs).toBe(1_090);
expect(byActor.get("b")?.idleMs).toBe(1_000);
});
});